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Imagined interaction : ウィキペディア英語版
Imagined interaction

Imagined interactions (IIs) are a type of social cognition and mental imagery grounded in symbolic interactionism in which individuals imagine conversations with significant others for a variety of purposes. The research program was founded and created by James Honeycutt in 1987, who was designated an LSU Distinguished Professor in 2012. He provided a keynote address at the American Association for the Study of Mental Imagery at Yale University in 1987 discussing the functions of imagined interactions and mental imagery. The book, "Imagined Interactions: Daydreaming about Communication" by Honeycutt (2003) which was designated a distinguished book by the National Communication Association in 2006 for formulating the original formulations and the II construct has provided a beneficial mechanism for operationalizing the study of intrapersonal communication, social cognition, daydreaming, and mental imagery. Furthermore, imagined interactions can be used in sports imagery as athletes "imagine" positive outcomes of their executions on specific plays or formations.
==Theoretical Foundation of Imagined Interactions==
In the early research, IIs were suggested as a means to operationalize the study of daydreaming as it works to shape communication interpersonally.
Scripts are activated mindlessly and created through imagined interactions, as people envision contingency plans for actions. In contrast to mindless processing, engaging in imagined interaction requires conscious cognitive processing. Imagined interactions are a type of daydreaming that have definitive attributes and serve a number of functions including rehearsal, self-understanding, relational maintenance, managing conflict, catharsis, and compensation. Retroactive imagined interactions often occur in television shows in terms of “flashbacks” as characters relive prior conversations in their mind.
Honeycutt et al. (1989) discuss how IIs have their theoretical foundation in the work of symbolic interactionists and phenemonologists, including Mead (1934), Dewey (1922) and Schutz (1962). As individuals engage in imagined interactions, cognitive scripts are activated as people imagine how they might react in an upcoming conversation. Imagined interactions help people prepare for encounters. They also help people to relive previous conversations and foster good or bad memories.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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